ACCESSORIES

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Virtual Production Workstations

Whether you are working with a simple green screen or a massive LED wall, these workstations deliver the performance needed for modern virtual production workflows. Virtual production combines real-time rendering, advanced camera tracking, and high-performance graphics to bring digital environments into live filming. Our recommended workstations and render nodes are designed to provide the GPU power, fast processors, and system stability required to support demanding virtual production pipelines used in film, television, and content creation.

Virtual Production Workstation

Recommended Workstations

AMD Ryzen Threadripper Workstation for Virtual Production

Built for maximum rendering performance at your desk, supporting multiple GPUs to dramatically reduce render times.


CPUAMD Threadripper PRO 9970X


GPU 2 x GeForce RTX 5080 16GB


RAM 128GB DDR5 ECC (4x32GB)

Intel Core Ultra Workstation for Virtual Production

A powerful single-GPU system designed for fast OctaneRender performance while maintaining excellent stability and efficiency.


CPU Intel Core Ultra 9 285K


GPU GeForce RTX 5080 16GB


RAM 64GB DDR5 (2x32GB)


AMD Ryzen Threadripper PRO 4U Rackmount Workstation for Virtual Production

An ideal solution for expanding your render capacity, allowing you to scale performance with dedicated OctaneRender network rendering systems.

CPU AMD Threadripper PRO 9975WX


GPURTX PRO 6000 Blackwell Max-Q


RAM 256GB DDR5 ECC (8x32GB)


Additional information

Whether you’re working on a compact green screen stage or scaling up to a full LED volume, VRLA Tech workstations and render nodes are built to deliver the real-time performance, stability, and expandability modern virtual production demands.

Virtual Production Workstations

Virtual Production is evolving quickly, and hardware requirements can look very different from traditional game development. Many workflows rely on Unreal Engine’s real-time toolset, but virtual production adds unique pressures: higher-resolution outputs, tighter latency requirements, multi-system synchronization, and heavier on-set constraints where time matters. Our recommendations focus on minimizing bottlenecks across CPU, GPU, memory, storage, and connectivity so your stage can stay responsive while you iterate.

Software publishers often publish “minimum specs” to run an application, but those lists rarely reflect what’s needed for smooth on-set playback, fast iteration, and dependable performance under real production conditions. VRLA Tech validates configurations for real-time pipelines and can tailor a build around your stage size, content complexity, and the peripherals you’re integrating.

Processor (CPU): Compile, Bake, and Build Faster

The CPU impacts critical development tasks like shader compilation, code and blueprint builds, and light baking (especially when CPU light baking is part of the pipeline). High-core-count platforms shine here because many of these workloads scale well with more cores. For teams pushing heavy scenes, frequent rebuilds, or intensive simulations, AMD Threadripper PRO-class CPUs provide strong multi-thread throughput plus workstation-grade memory bandwidth.

For artist stations focused more on asset work, mocap processing, or mixed DCC usage, a balanced CPU with strong clocks can be the right fit—delivering responsive interaction in modeling tools while still offering enough cores to keep Unreal workflows moving.

Video Card (GPU): Real-Time Viewport, LED Volumes, and VRAM Headroom

The GPU drives real-time rendering performance: viewport fluidity, effects, and the ability to display large models and high-resolution textures at usable frame rates. GPU choice is often dictated by your target resolution and scene complexity, and VRAM is the key limiter—running out of VRAM can cause major slowdowns. For large LED walls, higher VRAM and pro features (like Sync support) can be decisive, while smaller green screen workflows may be well served by high-performance GeForce options.

Multi-GPU can be useful in specific scenarios (such as splitting inner/outer frustum workloads on LED volumes or GPU-based light baking). If your workflow requires multi-GPU, we’ll ensure the chassis, power delivery, airflow, and platform lane capacity are built for it from day one.

Memory (RAM): Keep Large Projects Responsive

RAM supports active applications, simulation caches, and lighting/shader workflows. If a system runs short on RAM, it spills into storage—slowing load times and responsiveness. While smaller projects can run on modest memory, serious production work typically benefits from 64GB–128GB, with higher capacity recommended when you’re multitasking across Unreal Engine and additional high-end tools.

Storage (NVMe): Fast Loads for Massive Projects

Unreal Engine projects can become very large, very fast—often tens of gigabytes, sometimes far more. We recommend fast NVMe storage for the OS and applications plus a dedicated NVMe project drive for active work. This improves load times, reduces bottlenecks when importing or iterating, and helps keep large libraries and caches manageable.

For teams with multiple systems, network storage can be a strong fit for shared assets, backups, and centralized versioning—especially when paired with high-speed networking.

Specialized Hardware for LED Volumes and Studio Sync

Virtual production often requires more than “just a fast PC.” LED volumes and multi-node rendering setups can need professional synchronization tools (such as NVIDIA Sync solutions), and certain dual-GPU frustum workflows may depend on specific platform support and compatible interconnect requirements. Capture cards can also play a role in green screen and set extension workflows where you need to route video feeds between systems.

Explore VRLA Tech Workstations

If you want a build tailored to your stage (green screen vs LED volume), your target resolution, and your synchronization / I/O requirements, VRLA Tech can recommend the right CPU platform, GPU class, memory capacity, and storage layout for consistent real-time performance.

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U.S Based Support
Based in Los Angeles, our U.S.-based engineering team supports customers across the United States, Canada, and globally. You get direct access to real engineers, fast response times, and rapid deployment with reliable parts availability and professional service for mission-critical systems.
Expert Guidance You Can Trust
Companies rely on our engineering team for optimal hardware configuration, CUDA and model compatibility, thermal and airflow planning, and AI workload sizing to avoid bottlenecks. The result is a precisely built system that maximizes performance, prevents misconfigurations, and eliminates unnecessary hardware overspend.
Reliable 24/7 Performance
Every system is fully tested, thermally validated, and burn-in certified to ensure reliable 24/7 operation. Built for long AI training cycles and production workloads, these enterprise-grade workstations minimize downtime, reduce failure risk, and deliver consistent performance for mission-critical teams.
Future Proof Hardware
Built for AI training, machine learning, and data-intensive workloads, our high-performance workstations eliminate bottlenecks, reduce training time, and accelerate deployment. Designed for enterprise teams, these scalable systems deliver faster iteration, reliable performance, and future-ready infrastructure for demanding production environments.
Engineers Need Faster Iteration
Slow training slows product velocity. Our high-performance systems eliminate queues and throttling, enabling instant experimentation. Faster iteration and shorter shipping cycles keep engineers unblocked, operating at startup speed while meeting enterprise demands for reliability, scalability, and long-term growth today globally.
Cloud Cost are Insane
Cloud GPUs are convenient, until they become your largest monthly expense. Our workstations and servers often pay for themselves in 4–8 weeks, giving you predictable, fixed-cost compute with no surprise billing and no resource throttling.