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V-Ray Workstation | CPU & GPU Rendering · Render Farm Servers | VRLA Tech
Chaos V-Ray logo
Workstations For Chaos V-Ray
CPU + GPU · Render Farm Ready · Built in LA

V-Ray workstations tuned for both engines.

Custom-built Chaos V-Ray workstations and render farm servers engineered for both V-Ray CPU and V-Ray GPU rendering. Threadripper PRO workstations for hybrid artist seats. Dual EPYC 1U servers for CPU render farms. EPYC 2U quad-GPU servers for GPU render farms. Hand-assembled in Los Angeles, burn-in tested, and shipped ready to render.

★★★★★ 4.9/5  ·  1,240+ Reviews 3-Year Warranty
01 · 3D SCENE V-RAY IPR PATH TRACE CUDA .ORBX · .OBJ · .ABC · .USD CUDA 02 · CPU + GPU 2× RTX 5090 V-RAY CPU 24C V-RAY GPU CUDA VRAM 64G RTX RAM 256G ECC SCALE ~2× RENDERING · 1024S THREADRIPPER PRO 9965WX · CPU + GPU 03 · PHOTOREAL V-RAY · CPU + GPU · CUDA CPU · GPU · ARCHVIZ · RENDER FARM V-RAY CPU V-RAY GPU MULTI-GPU FARM SCENE · MATERIAL · GPU · RENDER
Optimized ForV-Ray · CPU + GPU · Render Farm
CoresUp to 192 (dual EPYC)
RAMUp to 1.5 TB ECC
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Trusted by Archviz Studios, Automotive Designers, VFX Artists, Render Farms
General Dynamics Los Alamos National Laboratory Johns Hopkins University The George Washington University Miami University
V-Ray Hardware Requirements

Chaos's official minimum.

Chaos publishes basic minimum requirements for V-Ray. They confirm the software will run — they're not what delivers fast production rendering, multi-GPU scaling, or render farm-grade reliability. For professional V-Ray production, see VRLA Tech's recommended workstations and servers below.

View Chaos's official V-Ray system requirements →

V-Ray Minimum

Minimum Requirements

Per Chaos — what's needed for V-Ray to run

  • CPU64-bit Intel or AMD CPU with AVX2 support
  • RAM16 GB
  • Disk SpaceMinimum 2 GB, recommended 12 GB
  • GPUNVIDIA GPUs of Maxwell generation or later with the latest recommended video driver (for both CUDA and RTX-enabled cards)
  • V-Ray VisionGraphics card with DirectX 11 or DirectX 12 and Shader Model 5.0 capabilities
Will technically run V-Ray. Not suitable for production rendering, multi-GPU scaling, render farm deployment, or studios with high-volume production output.
V-Ray Builds

Three configurations. Workstation, CPU farm, GPU farm.

Custom configuration →
Component Guidance

V-Ray runs both ways. CPU and GPU.

V-Ray offers two complete render engines: V-Ray (CPU) scales near-linearly with core count and supports unlimited scene complexity bounded only by RAM. V-Ray GPU runs CUDA-accelerated on NVIDIA RTX with multi-GPU scaling. Most studios use both — GPU for fast iteration, CPU for final production. The right hardware depends on which engine dominates the workflow.

CPU Linear scaling

More cores = faster V-Ray CPU rendering

V-Ray CPU scales near-linearly with core count. AMD Threadripper PRO 9965WX (24 cores) is the right call for hybrid artist workstations balancing host application performance with local CPU rendering. For dedicated CPU render farms, dual AMD EPYC 9845 servers deliver up to 192 cores per node — purpose-built for V-Ray CPU production output where complete feature parity and predictable results matter.

GPU CUDA · Multi-GPU

NVIDIA RTX · Maxwell+ · 16GB+ VRAM

V-Ray GPU requires NVIDIA Maxwell or later, with full Turing/Ampere/Ada Lovelace/Blackwell support. RTX 5080 16GB handles most scenes; RTX 5090 32GB delivers the fastest GPU rendering with substantial VRAM. RTX PRO 6000 Blackwell Max-Q with 96GB VRAM for studios with massive scenes or 24/7 server deployment. V-Ray GPU scales near-linearly across multiple cards — the EPYC 2U server runs 4 GPUs.

RAM Critical for V-Ray CPU

64GB seat · 256GB pro · 1.5TB farm

Chaos's minimum is 16GB. 64GB DDR5 handles typical artist workflows in 3ds Max, Maya, or SketchUp. 256GB DDR5 ECC for production studio workstations. 768GB DDR5 ECC on the GPU farm server. 1.5TB DDR5 ECC on the dual EPYC CPU server for the largest archviz scenes — V-Ray CPU benefits from massive RAM since scene complexity is RAM-bound, not VRAM-bound. ECC matters for long production renders.

Storage NVMe tiered

500GB OS · 1-2TB project · NAS archive

Fast NVMe SSDs significantly improve V-Ray scene loading, V-Ray Proxy streaming, asset access, and render output writes. Recommended layout: 500GB+ NVMe primary for OS and host applications (3ds Max, Maya, SketchUp); 1-2TB secondary NVMe for active projects, V-Ray Proxy caches, IES light files, and texture libraries; HDD or NAS for archived renders, V-Ray Cosmos asset libraries, and finalized client deliverables. 10Gb Ethernet to NAS for studio team workflows.

Performance Tips

Faster V-Ray. Real-world fixes.

Practical optimizations that move the needle on V-Ray performance — and how to spot the bottleneck when something's slow.

V-Ray GPU for iteration, V-Ray CPU for finals

Use V-Ray GPU for fast lookdev and IPR previews. Switch to V-Ray CPU for final production renders where complete feature parity and predictable lighting matter most.

Stack GPUs for ~2× scaling

V-Ray GPU scales near-linearly across NVIDIA GPUs. Adding a matched second card delivers near-2x render speed. The 2U server runs 4 GPUs for production-scale render farms.

More cores for V-Ray CPU farms

V-Ray CPU is one of the most scalable rendering workloads. Dual EPYC 9845 with 192 cores per node cuts production render times dramatically vs. workstation CPUs.

Match VRAM to scene

When V-Ray GPU exhausts VRAM it falls back to slower out-of-core rendering. RTX 5080 16GB for typical scenes; RTX 5090 32GB or PRO 6000 96GB for archviz with large textures.

ECC RAM for overnight production

Long V-Ray production renders on non-ECC memory risk silent corruption that costs entire frames. Threadripper PRO and EPYC servers ship with DDR5 ECC standard.

Use V-Ray Proxy for heavy scenes

V-Ray Proxy keeps massive scene geometry off-disk until needed at render time. Pair with NVMe SSD for fast streaming during render — significant memory savings on archviz scenes.

Industries Served

Where V-Ray does the work.

Archviz

Photoreal exterior & interior renders

Automotive

Vehicle viz & configurators

Feature Film VFX

Episodic VFX & cinematic shots

Animation Studios

Series animation & cinematics

Product Viz

Marketing renders & demos

Advertising

Commercials & brand campaigns

Render Farms

CPU & GPU dedicated nodes

Motion Graphics

Title sequences & broadcast

V-Ray Workstation FAQ

V-Ray builds, answered

Common questions on V-Ray workstation specs, the V-Ray CPU vs V-Ray GPU choice, when to choose Threadripper PRO vs dual EPYC vs quad-GPU servers, and choosing the right hardware for archviz studios, automotive design, render farms, or VFX production. For Chaos's official requirements, see V-Ray system requirements. More questions? Email our engineers.

What is a V-Ray workstation?

A V-Ray workstation is a desktop or server purpose-built for Chaos V-Ray, one of the most widely-used production renderers in archviz, VFX, automotive, and product visualization. V-Ray is unique among major renderers because it offers two complete render engines: V-Ray (CPU rendering) and V-Ray GPU (CUDA-accelerated NVIDIA RTX rendering). Most production studios use both depending on scene type — V-Ray CPU for complex archviz with many lights and procedural materials, V-Ray GPU for fast iteration. V-Ray runs as a plug-in for 3ds Max, Maya, SketchUp, Rhino, Revit, Cinema 4D, Houdini, Unreal Engine, Nuke, and Blender. A properly configured V-Ray workstation balances high CPU core count with NVIDIA RTX GPUs, ample RAM, and fast NVMe storage.

What are the hardware requirements for V-Ray?

Chaos's official minimum requirements for V-Ray are a 64-bit Intel or AMD CPU with AVX2 support, 16 GB RAM, and minimum 2 GB hard disk space (12 GB recommended). For V-Ray GPU rendering, NVIDIA GPUs of Maxwell generation or later with the latest recommended video driver are required for both CUDA and RTX-enabled cards. V-Ray Vision (real-time viewport) requires a graphics card with DirectX 11 or DirectX 12 and Shader Model 5.0 capabilities. These specs confirm V-Ray will run — they are not what delivers fast production rendering. For professional V-Ray work, VRLA Tech recommends Threadripper PRO 9965WX with 2x NVIDIA GeForce RTX 5090 32GB and 256GB DDR5 ECC for hybrid CPU+GPU workstations, dual EPYC 9845 1U servers for pure CPU render farms, or quad-GPU EPYC 2U servers for V-Ray GPU render farms.

Does V-Ray use CPU or GPU rendering?

V-Ray offers both. V-Ray (CPU) is the original engine — extremely scalable across CPU cores, supports unlimited scene complexity bounded only by system RAM, and produces the most predictable results across machines. V-Ray scales nearly linearly with CPU core count, making high-core-count Threadripper PRO and dual EPYC platforms the right call for serious CPU rendering. V-Ray GPU is the CUDA-accelerated engine — dramatically faster on supported scenes via NVIDIA RTX, with multi-GPU scaling near-linear across cards. V-Ray GPU has constraints: scenes must fit in VRAM, and not all V-Ray features are supported (though feature parity has improved significantly). Most production studios use both engines: V-Ray GPU for fast iteration and lookdev, V-Ray CPU for final production renders with complex lighting.

What CPU is best for V-Ray?

V-Ray CPU rendering is one of the most CPU-scalable workloads in 3D production — render time decreases nearly linearly with core count. AMD Threadripper PRO 9965WX (24 cores) and the larger 9995WX (96 cores) deliver dramatic time savings on V-Ray CPU production renders. For dedicated render farm CPU nodes, dual AMD EPYC 9845 servers provide up to 192 cores per node — purpose-built for high-throughput V-Ray CPU farms. For artist seats running V-Ray within 3ds Max, Maya, or SketchUp, Threadripper PRO balances strong single-core performance for the host application with high core count for local CPU rendering.

What GPU is best for V-Ray GPU?

V-Ray GPU requires NVIDIA GPUs of Maxwell generation or later (Turing, Ampere, Ada Lovelace, Blackwell) and supports both CUDA and RTX-enabled cards. NVIDIA GeForce RTX 5090 32GB delivers the fastest V-Ray GPU rendering available with substantial VRAM for archviz scenes with detailed textures. NVIDIA RTX 5080 16GB handles most professional scenes well at a lower price point. For studios with massive scenes or 24/7 production deployment, NVIDIA RTX PRO 6000 Blackwell Max-Q with 96GB VRAM provides professional drivers and the highest VRAM ceiling. V-Ray GPU scales near-linearly across multiple NVIDIA cards — the Threadripper PRO platform supports up to 4 dual-width GPUs, and the EPYC 2U server build ships with 4 RTX PRO 6000 Blackwell Max-Q for production-scale V-Ray GPU render farms.

How much RAM does V-Ray need?

Chaos's minimum is 16 GB. For professional V-Ray work, RAM scales with scene complexity. 64GB DDR5 handles typical individual artist workflows in 3ds Max, Maya, or SketchUp. 128-256GB DDR5 ECC is recommended for production studios working with archviz scenes containing detailed proxies, large texture libraries, and complex lighting. 768GB DDR5 ECC on the GPU server build supports very large studio scenes. 1.5TB DDR5 ECC on the dual EPYC CPU server is appropriate for the largest V-Ray CPU production renders, archviz scenes with extensive geometry, or running V-Ray standalone with massive scene caches. ECC memory is strongly recommended for long V-Ray production renders to prevent silent corruption that can cost overnight render time.

Why a CPU-only render server for V-Ray?

Many production studios deploy dedicated CPU render servers for V-Ray CPU rendering — even in 2026 when GPU rendering is increasingly common. The reasons: V-Ray CPU has complete feature parity (V-Ray GPU is missing some advanced features and shader complexity is sometimes limited), V-Ray CPU produces the most predictable results across complex archviz lighting and procedural materials, scenes can use unlimited system RAM rather than being constrained by GPU VRAM, and CPU servers are typically more power-efficient per render at scale. The dual EPYC 9845 1U server with 192 cores total and 1.5TB DDR5 ECC is purpose-built for CPU render farm deployment — no GPU needed, no GPU power draw, and rack-dense for studios building out CPU farms. Many studios deploy a mix: GPU servers for fast iteration, CPU servers for final production output.

Workstation or server for V-Ray?

Choose based on deployment. The Threadripper PRO workstation is the right choice for artist seats where users work directly on the machine — 3ds Max, Maya, SketchUp, Revit, or Rhino with V-Ray running locally, interactive V-Ray GPU IPR previews, scene preparation, and dual-GPU production rendering. The dual EPYC 1U CPU server is the right choice for dedicated CPU render farm nodes — pure V-Ray CPU production rendering, network rendering with V-Ray Distributed Rendering, and rack-mounted deployment. The EPYC 2U GPU server is the right choice for dedicated GPU render farm nodes — quad-GPU V-Ray GPU production rendering, network rendering with V-Ray Cloud-style deployment, and 24/7 server-grade reliability with NVIDIA professional drivers. Many production studios deploy all three configurations: workstations for artists, CPU servers and GPU servers as separate render farm tiers.

What storage configuration is best for V-Ray?

Fast NVMe SSD storage significantly improves V-Ray scene loading, asset access, render output writes, V-Ray Proxy streaming, and texture access. The recommended layout is tiered: a 500GB or larger NVMe primary for OS and host applications (3ds Max, Maya, SketchUp, etc.), a 1-2TB secondary NVMe SSD dedicated to active projects, V-Ray Proxy caches, IES light files, and texture libraries, and HDD or NAS for archived renders, V-Ray Cosmos asset libraries, and finalized client deliverables. For studios with extensive shared asset libraries, 10Gb Ethernet to NAS storage enables fast team workflows. The EPYC 2U server build typically pairs 2TB NVMe primary with 4TB+ NVMe scratch for render farm output.

Where can I buy a V-Ray workstation?

VRLA Tech builds and sells custom Chaos V-Ray workstations and render farm servers hand-assembled in Los Angeles since 2016. Configure and buy a build at vrlatech.com/vrla-tech-workstations/vray. Three configurations cover the full deployment range: the VRLA Tech AMD Threadripper PRO Workstation for V-Ray at vrlatech.com/product/vrla-tech-amd-ryzen-threadripper-pro-workstation-for-vray for hybrid CPU+GPU artist workstations and production studios; the VRLA Tech Dual EPYC 1U Server for V-Ray CPU Rendering at vrlatech.com/product/vrla-tech-dual-epyc-1u-server-for-vray for dedicated CPU render farm nodes; and the VRLA Tech AMD EPYC 2U Server for V-Ray GPU Rendering at vrlatech.com/product/vrla-tech-amd-epyc-2u-server-for-vray for quad-GPU render farm deployment. Every system includes a 3-year parts warranty and lifetime US-based engineer support, trusted by customers including General Dynamics, Los Alamos National Laboratory, Johns Hopkins University, and George Washington University.

What is the best computer for V-Ray in 2026?

The best computer for V-Ray in 2026 depends on workflow and deployment. For hybrid V-Ray CPU and V-Ray GPU artist workstations, the VRLA Tech AMD Threadripper PRO 9965WX build with 2 x NVIDIA GeForce RTX 5090 32GB and 256GB DDR5 ECC delivers strong performance across both engines plus support for 3ds Max, Maya, SketchUp, Revit, and Rhino host applications. For dedicated CPU render farms — appropriate for studios using V-Ray CPU for final archviz production output — the dual EPYC 9845 1U server with 1.5TB DDR5 ECC provides up to 192 cores per node in rack-dense form factor. For GPU render farms — appropriate for studios using V-Ray GPU for fast turnaround — the EPYC 9275F 2U server with 4 x RTX PRO 6000 Blackwell Max-Q delivers production-scale V-Ray GPU rendering with professional drivers. Configure at vrlatech.com/vrla-tech-workstations/vray.

What warranty comes with a VRLA Tech V-Ray workstation?

Every VRLA Tech V-Ray workstation and server includes a 3-year parts warranty and lifetime US-based engineer support at no extra cost. Each system is hand-assembled in Los Angeles, burn-in tested under sustained V-Ray CPU and GPU rendering workloads, and shipped ready to run Chaos V-Ray as a plug-in for 3ds Max, Maya, SketchUp, Rhino, Revit, Cinema 4D, Houdini, Unreal Engine, Nuke, and Blender out of the box. Replacement parts ship under warranty with direct engineer access via phone and email — engineers specialize in V-Ray rendering pipelines, render farm deployment, and multi-GPU configurations, not general IT. Buy a build at vrlatech.com/vrla-tech-workstations/vray.

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V-Ray pipeline.

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U.S Based Support
Based in Los Angeles, our U.S.-based engineering team supports customers across the United States, Canada, and globally. You get direct access to real engineers, fast response times, and rapid deployment with reliable parts availability and professional service for mission-critical systems.
Expert Guidance You Can Trust
Companies rely on our engineering team for optimal hardware configuration, CUDA and model compatibility, thermal and airflow planning, and AI workload sizing to avoid bottlenecks. The result is a precisely built system that maximizes performance, prevents misconfigurations, and eliminates unnecessary hardware overspend.
Reliable 24/7 Performance
Every system is fully tested, thermally validated, and burn-in certified to ensure reliable 24/7 operation. Built for long AI training cycles and production workloads, these enterprise-grade workstations minimize downtime, reduce failure risk, and deliver consistent performance for mission-critical teams.
Future Proof Hardware
Built for AI training, machine learning, and data-intensive workloads, our high-performance workstations eliminate bottlenecks, reduce training time, and accelerate deployment. Designed for enterprise teams, these scalable systems deliver faster iteration, reliable performance, and future-ready infrastructure for demanding production environments.
Engineers Need Faster Iteration
Slow training slows product velocity. Our high-performance systems eliminate queues and throttling, enabling instant experimentation. Faster iteration and shorter shipping cycles keep engineers unblocked, operating at startup speed while meeting enterprise demands for reliability, scalability, and long-term growth today globally.
Cloud Cost are Insane
Cloud GPUs are convenient, until they become your largest monthly expense. Our workstations and servers often pay for themselves in 4–8 weeks, giving you predictable, fixed-cost compute with no surprise billing and no resource throttling.